Megabonk Tier List Maker - Rank Characters, Weapons, Items & Tomes
Create and share your custom Megabonk tier lists. Rank characters, weapons, items, and tomes with our interactive drag-and-drop tool. Export your rankings as images to share with the community.
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Create Your Ultimate Megabonk Tier List
The Megabonk Tier List Maker is your go-to tool for ranking and comparing all game elements. Whether you're creating a megabonk character tier list, megabonk weapon tier list, megabonk item tier list, or megabonk tome tier list, our intuitive interface makes it easy to organize your rankings and share your opinions with the community.
Drag and drop characters, weapons, items, and tomes into S, A, B, C, and D tiers. Customize your tier list with different categories, add cross-category groupings, and export your final rankings as high-quality images perfect for Discord, Reddit, Twitter, or YouTube thumbnails.
Megabonk Character Tier List - Based on Character Abilities
Note: These rankings are based on character abilities and scaling potential. Actual performance varies greatly depending on playstyle, build synergies, and player skill. All characters can be viable with the right strategy.
S-Tier Potential - Infinite Scaling Abilities
Fox, CL4NK, and Robinette feature infinite scaling mechanics. Fox's +1% Luck per level continuously improves upgrade quality. CL4NK's +1% Crit Chance per level can reach 100%+ for Overcrit builds. Robinette's +10% damage per 1000 gold scales without limits in extended runs. These abilities offer strong long-term potential, though effectiveness depends on build execution and game mode.
A-Tier Potential - Strong Specialized Abilities
Sir Oofie, Athena, Ninja, and Vlad offer powerful specialized mechanics. Sir Oofie's +1% Armor per level provides excellent tankiness. Athena's low-HP damage boost and +2 Thorns per level enable high-risk berserker strategies. Ninja's execute-on-evade rewards skilled dodging. Vlad's +1% Lifesteal per level supports aggressive sustain builds. These abilities excel in specific playstyles but may require more build investment.
B-Tier Potential - Situational Abilities
Calcium, Megachad, Ogre, Bush, and Amog have abilities that shine in specific scenarios. Calcium's speed-to-damage conversion favors mobile playstyles. Megachad's stun provides crowd control utility. Ogre's +1% Damage per level offers straightforward but limited scaling. Bush's marked-enemy explosions and +0.5% Crit Damage suit precision builds. Amog's poison explosion chains work well with poison-focused strategies. Performance depends heavily on matching abilities with appropriate builds.
C-Tier Potential - Build-Dependent Abilities
Monke, Tony McZoom, Birdo, Noelle, and Bandit have abilities requiring specific build support. Monke's wall-climbing offers mobility utility while +2 Max HP per level provides defensive scaling. Tony McZoom's electric charge needs active movement. Birdo's abilities work best with tornado mechanics. Noelle's +1% Duration per level benefits duration-focused weapons. Bandit's +1% Attack Speed per level provides consistent but modest scaling. These characters can perform well when their abilities align with your build strategy.
D-Tier Potential - Unclear or Inconsistent Abilities
Spaceman, Sir Chadwell, and Dicehead have abilities that are less defined or more inconsistent. Spaceman's Black Hole weapon mechanics need further exploration. Sir Chadwell's Corrupted Sword may require specific synergies not yet fully discovered. Dicehead's random stat upgrades create unpredictable runs. These characters may have hidden potential waiting to be unlocked by the community, or may benefit from future balance updates.
Megabonk Weapon Tier List - Based on Weapon Mechanics
Note: These rankings reflect weapon mechanics and versatility. Actual effectiveness depends on character synergies, item combinations, and upgrade paths. Player preference and skill significantly impact weapon performance.
S-Tier Potential - Versatile Mechanics
Revolver, Lightning Staff, and Firestaff offer highly versatile mechanics. Revolver's bouncing bullets with crit scaling potential enable screen-clearing chains. Lightning Staff's instant strikes with bounce upgrades provide consistent AoE coverage. Firestaff's explosive projectiles offer straightforward damage with accessible upgrades. These weapons adapt well to various builds and scale effectively, though optimal performance requires proper item support.
A-Tier Potential - Specialized Mechanics
Aura, Sniper Rifle, Bow, Katana, and Slutty Rocket feature specialized mechanics. Aura's constant damage with focused upgrade options provides reliable scaling. Sniper Rifle's piercing shots reward good positioning and aiming. Bow's multi-arrow spread offers efficient wave clearing. Katana's execute mechanic synergizes with evasion-focused builds. Slutty Rocket's homing missiles provide convenient auto-targeting. These weapons excel when their mechanics match your playstyle.
B-Tier Potential - Build-Dependent Mechanics
Sword, Aegis, Axe, Wireless Dagger, Bone, and Shotgun have mechanics that work well in specific builds. Sword provides straightforward melee with knockback utility. Aegis combines defensive and offensive capabilities for tank strategies. Axe creates area denial zones. Wireless Dagger offers auto-targeting convenience. Bone's bouncing projectiles benefit from upgrade investment. Shotgun's close-range burst rewards positioning skill. Performance varies based on build support and player execution.
C-Tier Potential - Scenario-Specific Mechanics
Chunkers, Flamewalker, Bananarang, Mines, Space Noodle, and Tornado have mechanics suited to specific scenarios. Chunkers provides orbital defense patterns. Flamewalker creates fire trails useful for kiting strategies. Bananarang's return path enables dual-hit opportunities. Mines establish defensive zones. Space Noodle's beam mechanics require positioning awareness. Tornado's area control varies by map layout. These weapons can be effective when their mechanics align with your strategy and the game situation.
Megabonk Item Tier List - Based on Item Effects
Note: These rankings reflect item versatility and stat values. Actual value depends on your build strategy, character choice, and current run needs. Situational items can outperform "universal" items in the right context.
S-Tier Potential - Broadly Applicable Effects
Gym Sauce (+10% damage), Forbidden Juice (+10% crit chance), Battery (+8% attack speed), Clover (+7.5% luck), and Golden Glove (+15% gold) offer broadly applicable effects. These items provide benefits that work across most builds and scale throughout runs. However, their actual impact varies based on your specific build focus and whether you can leverage their bonuses effectively.
A-Tier Potential - Strong Conditional Effects
Beer (+20% damage, -5% HP), Backpack (+1 projectile), Slippery Ring (+15% evasion), Oats (+25 max HP), Medkit (+35 HP regen), Time Bracelet (+8% XP), and Turbo Socks (+15% speed) offer strong effects with considerations. Beer provides high damage but reduces survivability. Backpack benefits projectile weapons. Defensive items suit different playstyles. Their value depends on matching effects with your build needs.
B-Tier Potential - Synergy-Focused Effects
Thunder Mitts (lightning on hit), Ice Crystal (freeze chance), Moldy Cheese (poison), Dragonfire (burn), Lightning Orb (lightning summon), Demonic Blade (crit heal), Unstable Transfusion (bloodmark), and Brass Knuckles (+20% damage to nearby) enable specific build synergies. These items can be highly effective when combined with matching weapons, characters, or other items, but may underperform in isolation.
C-Tier Potential - Situational Effects
Boss Buster (+15% to elites/bosses), Tactical Glasses (+20% to 90%+ HP), Ghost (summons), Cactus (thorns projectiles), Spiky Shield (armor-to-thorns), Mirror (reflect damage), and Phantom Shroud (evade buffs) have effects that shine in specific situations. Boss-focused items excel in boss encounters. Defensive items suit tank builds. Their effectiveness varies significantly based on encounter type and build focus.
Megabonk Tome Tier List - Based on Scaling Mechanics
Note: These rankings reflect tome scaling values and versatility. Actual effectiveness depends on run length, build focus, and how many levels you invest. Different tomes suit different strategies and game modes.
S-Tier Potential - Offensive Scaling Synergy
Damage Tome (+0.08x per level), Cooldown Tome (+7.5% attack speed per level), and Precision Tome (+7% crit chance per level) offer strong offensive scaling that synergizes well together. These tomes provide multiplicative benefits when combined, making them popular choices for damage-focused builds. However, their effectiveness depends on having sufficient defensive support and matching your weapon's mechanics.
A-Tier Potential - Versatile Support Scaling
Size Tome (+10% per level), Quantity Tome (+1 projectile per level), Health Tome (+25 HP per level), Shield Tome (+25 shield per level), and Agility Tome (+15% speed per level) provide versatile support scaling. Size and Quantity benefit many weapons. Health and Shield improve survivability. Agility enhances mobility. Their value varies based on weapon choice, playstyle, and whether you prioritize offense or defense.
B-Tier Potential - Build-Specific Scaling
Armor Tome, Evasion Tome (+10% per level), Regen Tome (+40 HP regen per level), Luck Tome, Golden Tome (+12% gold per level), XP Tome, and Projectile Speed Tome (+15% per level) offer build-specific scaling. Armor suits tank strategies. Evasion benefits dodge-focused play. Regen provides passive sustain. Economy tomes support farming runs. Projectile Speed helps certain weapons. Their effectiveness depends heavily on matching with appropriate builds.
C-Tier Potential - Strategy-Specific Scaling
Thorns Tome (+15 thorns per level), Bloody Tome (lifesteal), Knockback Tome (+20% per level), Duration Tome, Silver Tome (+12% silver per level), and Cursed Tome (enemy density) enable specific strategies. Thorns suits retaliation builds with appropriate characters. Bloody supports lifesteal strategies. Knockback helps with crowd control. Duration benefits certain weapons. Silver aids meta progression. Cursed increases challenge and rewards. These tomes can be powerful in the right context but require specific build support.
How to Use the Megabonk Tier List Maker
Common Megabonk Tier List Questions
Tier List Strategies and Tips
Understanding Tier List Criteria
Good tier lists consider multiple factors: power level, consistency, ease of use, scaling potential, and synergy requirements. S-tier options excel in most or all categories. Lower tiers have limitations like requiring specific builds, being map-dependent, or having inconsistent performance. Consider your audience when creating tier lists—beginners need different guidance than experienced players.
Creating Themed Tier Lists
Themed tier lists provide focused perspectives: "Best for Beginners" ranks ease of use over raw power. "Speedrun Meta" prioritizes damage and clear speed. "Final Swarm Survival" values sustain and scaling. "Budget Builds" ranks options by unlock difficulty. "Fun Factor" rates enjoyment over effectiveness. Themed lists help players find options matching their goals and preferences.
Synergy-Based Rankings
Some options rank higher when combined with specific synergies. Moldy Cheese jumps tiers when paired with Gas Mask and Moldy Gloves. Thunder Mitts becomes S-tier with Lightning Staff and Lightning Orb. Thorns Tome elevates Athena and Spiky Shield. Consider creating synergy-focused tier lists that show which combinations unlock hidden power in otherwise average options.
Meta Evolution and Tier Shifts
The Megabonk meta evolves as players discover new strategies and developers release balance patches. Characters, weapons, items, and tomes can shift tiers dramatically. Track meta changes by following community discussions, watching top players, and experimenting with underrated options. What's considered weak today might become meta tomorrow through new synergy discoveries or playstyle innovations.